For the past 6 months, I have been working on a mobile video game "Black Water Crimes".
BWC is a point and click episodic narrative game.
The player portrays a detective from the 1920s in Chicago that needs to resolve a case of murde/suicide
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I am the Concept Artist of the team for environments, characters, prop artist for the clues of the game, voice actor for 3 characters of the game and storyboard artist for the cutscenes of the game.
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The game designers gave me a list of clues that the characters can look at. Theere are so many of them so I'm posting my favourite ones. The variety was huge (letters, photos, maps, newspapers, etc)